The All Nippon Amusement Machine Operators' Union (AOU) has provided abridged results of its FY2000 game center survey. Results that are of special interest to the Japan Amusement Machinery Manufacturers Association (JAMMA) are listed below.
Survey Term: November 1, 2000 to December 15, 2000 Respondents: 14,740
There was a slight increase in the number of male users over the previous year.
| 1. Purpose for going to game centers |
| The Japan Amusement Machinery Manufacturers Association (JAMMA) has provided abridged results of the FY2000 game center survey conduc-ted with operator organizations. Results that are of special interest to JAMMA are listed below. |
| Playing games |
32.0% |
| Recreation |
20.6% |
| Winning premiums |
18.4% |
| Passing time |
15.0% |
| Dates |
6.5% |
| Other |
6.2% |
| No response |
1.3% | | |
| 2. Frequency per Month |
| The number of users who visit a game center between 1 to 5 times a month was over 60%. The percentage of heavy users who go 16 times or more increased over the previous year. |
| 1 to 3 times |
35.9% |
| 4 to 5 times |
27.7% |
| 6 to 10 times |
16.1% |
| 11 to 15 times |
7.2% |
| 16 to 20 times |
5.3% |
| 21 to 25 times |
3.2% |
| 26 times or more |
4.4% |
| No response |
0.2% | | |
| 3. Time Spent per Visit |
| More than half of all respondents spend 1.5 hours or less per visit. Those spending more than 2 hours totaled 23.5% |
| Up to 1 hour |
30.3% |
| Up to 2 hours |
19.8% |
| Up to 1.5 hours |
13.3% |
| Up to 30 minutes |
13.2% |
| More than 3 hours |
12.6% |
| Up to 3 hours |
6.7% |
| Up to 2.5 hours |
4.0% |
| No response |
0.1% | | |
| 4. Amount Spent per Visit |
| More than half of all respondents spend 1,000 yen or less per visit. The number of heavy users who spend 5000 yen or more is increasing. |
| Up to 1,000 yen |
28.2% |
| Up to 500 yen |
17.3% |
| Up to 2,000 yen |
14.8% |
| Up to 3,000 yen |
11.2% |
| Up to 1,500 yen |
9.5% |
| More than 8,000 yen |
6.7% |
| Up to 200 yen |
6.3% |
| Up to 5,000 yen |
5.9% |
| No response |
0.1% | | | |